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Turn One Donk

T1 Donk your problem. That’s nothing compared to this. One turn attach three energies to one of your SP Pokémon.

How?

Here is how you do it. First turn you go second, attach an energy. Then use Flints Willpower then attach and energy gain. Three energies in a turn. This is yet another thing for T1donk.  You have Sableye Machamp and of course kingdra. All come into play. So there is just no way you will not be able to get t1donk at least once when you are playing somebody. My favorite card here is Sableye is the best and I think that it can fit in almost any deck. Don‘t forget Cyrus of Team Galactic made this possible with energy gain also so did Flint so thanks. (Not)


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